Norrath is the world on which much of the events of Everquest take place. One of the many planets established during the forming of Creation, Norrath is governed by the Gods of Power, the Gods of Influence, and the minions created by the latter.
Geography[]
The known world of Norrath consists of five continents separated by a large body of water. In the center is the largest of the three, Antonica. It features nearly every type of environment from icy mountains and scorching deserts to humid jungles and rolling plains. Across the Ocean of Tears to the east is the continent of Faydwer. From Antonica, across the water of Erud's Crossing to the west, lies the small continent of Odus. It is a dark, forested continent with rock beaches. To the south of Faydwer, past the waters of Timorous Deep, lies the ancient continent of Kunark. Kunark is a land filled with deep jungles, savannah plains, deadly swamps, and parched wastelands. Finally, to the west of Kunark lies the frozen continent of Velious.
Within the world of Norrath, there are also several astral planes that have been discovered, including Fear, Hate, and Sky. Entrances to the Plane of Knowledge, in the shape of a book and pedestal, have appeared all throughout Norrath. Adventurers are capable of travelling all throughout the world as well as entering the different planes of the gods through this plane.
Inhabitants[]
Norrath is home to a diverse list of inhabitants which trace their origins to the gods during the founding of Creation.
Antonica is home to Norrath's population of Humans (Qeynos, Freeport, Surfall Glade), Halflings (Rivervale), Dark Elves (Neriak), Trolls (Grobb), and Ogres (Oggok). Faydwer is home to Norrath's population of Dwarves (Kaladim), Wood Elves (Kelethin), High Elves (Felwithe), and Gnomes (Ak'Anon). Odus is home to Norrath's population of Erudites (Erudin, Paineel). Kunark is only home to one race; that of the Iksar (Cabilis).